VULCANIA BEYOND THE STORM is a role-playing game supplement from Gear Games, written by Mattia Arnaudo and Simone Raspi. This volume is dedicated to Heroes of Rank Hero or higher, focusing on the thrilling and dangerous routes between the Old and the New World.
The book explores the dramatic setting where numerous great events have transpired in the last decade, most notably the way to safely cross the Storm Wall. The invention of the Fold device, developed by the Monopolies, protects vessels from the Storm Wall's wrath, securing exclusive access to anything coming from and going to Letvia, the New World. The gates to this New World are now open, offering opportunities as well as threats for those brave enough to seize them.
Key Features and Content:
- A World of Conflict and Opportunity: Explore the Old World, detailing the socio-political status and tensions within the six Islenations (Abrabazem, Balastoc, Itteghasp, Ketniv, Mostucaal, Nuugard). Witness the rise of dangerous elements like the Alchem Barons, who seek to fracture the Monopolies' power.
- The New World Colonies: Delve into the complex relationships and histories of the various colonies established across Letvia, such as the industrious Abrab settlement of Gesheft, the piratical Uurka haven of New Tirospool, the military Ketnyi outpost of Xijn'Kai, the Monopoly stronghold of Punta Arsizio, and the unique floating archipelago of Wenhua. The settlers in these colonies are largely unaware of the monumental events that have reshaped their homelands over the past three decades.
- Native Civilizations: The New World is populated by complex native nations (such as the Devas, To’Al, Velven, Zaltac, and Shanaos). Learn about their cultures, governments, and economies. Optional new origins are provided to allow players to create Letvian Native Characters.
- Heroic Rules and Advancement: The book is designed for Hero Rank Characters, offering quick Character creation tools, new Heroic Arts, and concepts like Hero’s Calls and Scars to add depth to your characters’ backstories.
- Advanced Equipment: Access a wealth of new gear, including high-tech Monopolies equipment (such as the multi-setting Manticore alchem weapon), illegally modified prosthetics (like the Corvus Mechanical Feet or the Prosthesis Imber Arm), advanced drones, and indigenous weapons (including the deadly Devas Kadja blade and the Velven Magillus Sphere).
- Vessel Management: Details are provided for customizing and managing the crew’s airship or submarine, which is pivotal to navigation. Learn about the various classes (Cargo or Raider hulls) and optional modules (like the Smuggling Compartments or Souped Up Battery), necessary for plying the dangerous Fold routes.
- New Adversaries: Encounter new threats arising in the Old World (such as the monstrous Kong’zhyi or Alchem Goons) and fearsome creatures native to Letvia (including the enormous Bakuna used by the Velven, the legendary predatory Equinox, and the territorial Nekrun insect-snakes).



